Retro arbeitet an einem Spiel ohne traditioneller Storyline

News #19.002: 08.03.2018, 09:16

For years now, fans have been wondering what Retro Studios is up to. Retro and Nintendo remain extremely tight-lipped, but now we have finally have some insight, thanks to the LinkedIn profile of a Retro dev.
"Working with a highly skilled team to bridge the gaps between game design needs and telling a compelling story in a meaningful world. Finding the best ways to construct the narrative we want the player to experience with the tools and restrictions available through text, dialogue, and non-traditional storytelling.

  1. Key team member for collaborative worldbuilding, story construction, and IP development.
  2. Point of contact for supplemental prose writing.
  3. Special focus on designer collaboration for player experience storytelling."
"Narrative specializations in worldbuilding, character development, design integration, non-linear storytelling, prose fiction"
If fans were worried that Retro was taking on yet another Donkey Kong project, the above description looks like it puts those fears to rest.


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DStroke *
09.05.2010, 03:40:32
Kommentar #1 vom 08.03.2018, 10:17:18 Uhr
Klingt zumindest nicht nach Donkey Kong
[Kein neuer Kommentar mehr möglich]
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